#include "Board.h"

#include "CharacterPool.h"

Board::Board(CharacterPool& characterPool) : characterPool(characterPool) {

}

void Board::init() {
	string name = "zzx";
	Character& zzx = characterPool.get(name);

	bright.insert(map<string, Character>::value_type(name, Character(zzx)));
	dark.insert(map<string, Character>::value_type(name, Character(zzx)));
}
